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BOXED UP

A Collaborative University Project which featured juniors and seniors.  I was a senior in this project and despite being a design student, I stepped up and became tech lead, as we had no seniors. The game is a Vertical Slice. There were around 20 of us in the group overall. Most of my time was spent setting tasks for juniors and doing a few tasks myself, like making a framework or PowerPoints to explain some features in unreal to them.

Tools Used:

Photoshop, Microsoft Word, Hammer and Google Forms

Skills Used:

Blocking out, Photoshop, Responding to Feedback and playtesting, Learning Hammer Engine

Duration:

8 Weeks

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