top of page
Games and Level Design
BOXED UP
A Collaborative University Project which featured juniors and seniors. I was a senior in this project and despite being a design student, I stepped up and became tech lead, as we had no seniors. The game is a Vertical Slice. There were around 20 of us in the group overall. Most of my time was spent setting tasks for juniors and doing a few tasks myself, like making a framework or PowerPoints to explain some features in unreal to them.
Tools Used:
Photoshop, Microsoft Word, Hammer and Google Forms
Skills Used:
Blocking out, Photoshop, Responding to Feedback and playtesting, Learning Hammer Engine
Duration:
8 Weeks
bottom of page