Games and Level Design
ECLIPSE
Eclipse was created for Snappy Guru's Summer Game Jam 2025. It was created over the course of 7 days. I worked alone on this project. The project ended up coming third in the judges vote and first in the community vote!

Eclipse is a 2D platformer designed around the theme "The Best Of Both Worlds", The game is set in an Japanese temple. The main mechanic of the game is the balance meter, a life bar that will reset your progress if it becomes full or empty. As the player explores they will have to avoid the dark or the light depending on what form they are currently in.
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The game features two levels that explore this mechanic. The game is about 5 minutes in total length.
Awards / Wins:
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Tools Used:
Unreal Engine 5, Mixamo
Skills Used:
Blueprinting, Level Design, QA Testing and Retargeting
Duration:
1 Week
